Disables interactions for standard views.
Disables the display of the triad.
Whether to perform a viewAll when clicking on the view cube. If this is set to false, the current lookAt point will be maintained, and the camera's position and up vectors will be aligned to the standard view. Defaults to true.
Note Setting this value to false can result in the camera being placed underneath geometry depending on the current viewVector length, resulting in a view that may be unexpected.
The viewer element that is connected to the view cube.
The label for the side of the cube on the negative x-axis.
The label for the side of the cube on the positive x-axis.
The label for the side of the cube on the negative y-axis.
The label for the side of the cube on the positive y-axis.
The label for the side of the cube on the negative z-axis.
The label for the side of the cube on the positive z-axis.
The duration of the animation, in milliseconds, when a user performs a standard view interaction. Set to 0 to disable animations.