Disables interactions for standard views.
Disables the display of the triad.
Whether to perform a viewAll
when clicking on the view cube. If this is set to false
, the current lookAt
point will be maintained, and the camera's position
and up
vectors will be aligned to the standard view. Defaults to true
.
Note Setting this value to false
can result in the camera being placed underneath geometry depending on the current viewVector
length, resulting in a view that may be unexpected.
The viewer element that is connected to the view cube.
The label for the side of the cube on the negative x-axis.
The label for the side of the cube on the positive x-axis.
The label for the side of the cube on the negative y-axis.
The label for the side of the cube on the positive y-axis.
The label for the side of the cube on the negative z-axis.
The label for the side of the cube on the positive z-axis.
The duration of the animation, in milliseconds, when a user performs a standard view interaction. Set to 0 to disable animations.