The current depth buffer of the frame.
This property will automatically be set when supplying a viewer to the component, or when added as a child to <vertex-viewer>
.
Specifies the drawing mode for the renderer.
When in 3d
mode, elements are positioned using CSS 3D transforms and will scale and rotate with the camera. In 2d
mode, a simpler 2D transform is used, and elements will not scale or rotate with camera changes.
Specifies whether to propagate events to the viewer's interaction handlers
When true
this
When false
this
The viewer synced to this renderer. This property will automatically be assigned if the renderer is a child of <vertex-viewer>
.
The current camera of the frame.
This property will automatically be set when supplying a viewer to the component, or when added as a child to
<vertex-viewer>
.