Vertex Viewer SDK
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    Interface VertexViewerDomGroup

    interface VertexViewerDomGroup {
        matrix: Matrix4.Matrix4;
        position: Vector3.Vector3;
        positionJson: string;
        quaternion: Quaternion.Quaternion;
        quaternionJson: string;
        rotation?: Euler.Euler;
        rotationJson?: string;
        scale: Vector3.Vector3;
        scaleJson: string;
    }
    Index

    The local matrix of this element.

    Matrix4.makeIdentity()
    
    position: Vector3.Vector3

    The local 3D position of where this element is located.

    Vector3.origin()
    
    positionJson: string

    The local 3D position of where this element is located, as a JSON string. JSON representation can either be in the format of [x, y, z] or {"x": 0, "y": 0, "z": 0}.

    ''
    

    The local rotation of this element.

    Quaternion.create()
    
    quaternionJson: string

    The local rotation of this element, as a JSON string. JSON representation can either be [x, y, z, w] or {"x": 0, "y": 0, "z": 0, "w": 1}.

    ''
    
    rotation?: Euler.Euler

    The local rotation of this element in Euler angles.

    rotationJson?: string

    The local rotation of this element in Euler angles, as a JSON string. JSON representation can either be [x, y, z, order] or {"x": 0, "y": 0, "z": 0, "order": "xyz"}.

    The local scale of this element.

    Vector3.create(1, 1, 1)
    
    scaleJson: string

    The local scale of this element, as a JSON string. JSON string representation can either be in the format of [x, y, z] or {"x": 0, "y": 0, "z": 0}.

    ''