Create a scene-item
for a scene
. Provide the source geometry either via part-revision
or geometry-set
UUID using relationship.source
or by supplied IDs using attributes.source
. Provide an existing scene
using relationship.source
to clone it. Provide the hierarchical parent either via scene-item
UUID using relationship.source
or by supplied ID using attributes.parent
. To reduce the time taken creating many hierarchical scene-items
, make a best effort to create parents before children. One way to do this is by sorting the items by depth and starting at the root. This API is asynchronous, returning the location of a queued-scene-item
. Check the status via the getQueuedSceneItem API. For details, see our Render static scenes guide.
Request parameters.
Delete a scene-item
.
Request parameters.
Get a queued-scene-item
. The response is either the status if running
or error
or, upon completion, redirects to the created scene-item
. Once created, commit the scene via the updateScene API. For details, see our Render static scenes guide.
Request parameters.
Get a queued-scene-item-deletion
by ID.
Request parameters.
Get a scene-item
by ID.
Request parameters.
Get scene-items
for a scene
.
Request parameters.
Update a scene-item
.
Request parameters.
SceneItemsApi - object-oriented interface