A type alias representing a 4x4 row-major matrix.
The common use-case for 4x4 matrices in 3D computer graphics are for transformation matrices. This allows a point in 3D space to be projected onto a 2D screen using transformations such as translation, rotation and scale.
A type alias representing a 4x4 row-major matrix.
The common use-case for 4x4 matrices in 3D computer graphics are for transformation matrices. This allows a point in 3D space to be projected onto a 2D screen using transformations such as translation, rotation and scale.